AI Insights · Timothy · December 2021
Top 5 Cannabis Games Performance in Turkey, Q4 2021
In Q4 2021, the top cannabis games in Turkey showed varied trends in weekly downloads, revenue, and active users, with some games experiencing significant spikes and others maintaining steady performance.
In Q4 2021, the top cannabis games on a unified platform in Turkey exhibited diverse performance metrics. The data, sourced from Sensor Tower, highlights trends in weekly downloads, revenue, and active users for five notable games.
Bud Farm: Idle Tycoon Game by LDRLY saw a peak in weekly downloads in late October with approximately 318 downloads. Revenue peaked at around $369 in early October, but experienced a gradual decline, ending the year at $62. Active users showed a high of 515 in early November, followed by a decrease to 382 by the end of December.
Hempire - Weed Growing Game from LBC Studios Inc. experienced a remarkable increase in weekly downloads, peaking at 956 in the last week of December. Revenue also saw a significant spike in early December, reaching $185. Active users peaked at 652 in early December before settling at 571 by the end of the quarter.
Weed Factory Idle by Spider Solitaire had a notable increase in weekly downloads in late October, with a high of 418. Despite a generally low revenue throughout the quarter, a small increase to $4 was recorded in the last week of December. Active users fluctuated, peaking at 652 in late October and ending the year at 307.
Weed Firm 2: Back To College from Ludum LLC showed steady weekly downloads, with a peak of 131 in mid-December. The revenue remained relatively low, with the highest recorded at $51 in late September and mid-October. Active users increased steadily, peaking at 291 in mid-December before dropping to 191 by the end of the quarter.
Finally, Weed Firm: RePlanted, also by Ludum LLC, maintained a consistent download rate, with a peak of 67 in mid-December. Revenue remained modest, with the highest at $36 in mid-October. Active users saw a peak of 95 in mid-December before ending the quarter at 62.
For more comprehensive insights and detailed data on these games and others, visit Sensor Tower.